<Playlist Version="1.0"><Add Test="PocketSharp.Tests.StressTests.Are0ItemsRetrievedProperly" /><Add Test="PocketSharp.Tests.StressTests.Are100ItemsRetrievedProperly" /><Add Test="PocketSharp.Tests.StressTests.Are10000ItemsRetrievedProperly" /><Add Test="PocketSharp.Tests.StressTests.IsSearchedSuccessfullyOn10000Items" /><Add Test="PocketSharp.Tests.StressTests.Are1000ItemsRetrievedProperly" /><Add Test="PocketSharp.Tests.StressTests.IsSearchedSuccessfullyOn10000Items (PocketSharp.Tests.StressTests.IsSearchedSuccessfullyOn10000Items (F:\Playground\CSharp\PocketSharp\PocketSharp.Tests\bin\Release\PocketSharp.Tests.dll))" /><Add Test="PocketSharp.Tests.StressTests.Are1000ItemsRetrievedProperly (PocketSharp.Tests.StressTests.Are1000ItemsRetrievedProperly (F:\Playground\CSharp\PocketSharp\PocketSharp.Tests\bin\Release\PocketSharp.Tests.dll))" /><Add Test="PocketSharp.Tests.StressTests.Are0ItemsRetrievedProperly (PocketSharp.Tests.StressTests.Are0ItemsRetrievedProperly (F:\Playground\CSharp\PocketSharp\PocketSharp.Tests\bin\Release\PocketSharp.Tests.dll))" /><Add Test="PocketSharp.Tests.StressTests.Are100ItemsRetrievedProperly (PocketSharp.Tests.StressTests.Are100ItemsRetrievedProperly (F:\Playground\CSharp\PocketSharp\PocketSharp.Tests\bin\Release\PocketSharp.Tests.dll))" /><Add Test="PocketSharp.Tests.StressTests.Are10000ItemsRetrievedProperly (PocketSharp.Tests.StressTests.Are10000ItemsRetrievedProperly (F:\Playground\CSharp\PocketSharp\PocketSharp.Tests\bin\Release\PocketSharp.Tests.dll))" /></Playlist>